Highlights
Rainbow Six Siege Servers Taken Offline Due to Security Breach
Rainbow Six Siege has recently faced a severe security breach, leading the gaming giant Ubisoft to take all servers offline. This breach has brought chaos as hackers gained access to the internal systems of the tactical shooter, impacting millions of players globally, particularly a large community in India.
Details of the Breach
The situation unfolded on Saturday when players started reporting unusual activity on their accounts. Hackers reportedly exploited the backend of the game, distributing approximately 2 billion R6 Credits to every logged-in player. These credits are a premium in-game currency typically obtained through real money transactions, which translates to an estimated value exceeding $13 million (approximately Rs 110 Crore).
Impacts of the Hack
In addition to manipulating in-game currency, the attackers also seized control of the moderation tools. They issued fake ban notifications, lifted bans on previously restricted accounts, and unlocked ultra-rare cosmetics along with developer-exclusive skins. On some occasions, the hackers used the in-game ban ticker to broadcast customised messages to mock the developers.
Ubisoft’s Response
In light of these events, Ubisoft has taken the unusual step of shutting down all servers across PC, PlayStation, and Xbox platforms. The in-game marketplace is also disabled to prevent any further exploitation of the economy. The Rainbow Six Siege team has released a statement on social media confirming that they are implementing a rollback to restore player accounts to their status before the breach occurred.
Player Assurance
Ubisoft has reassured players that they will not face penalties for any credits or items acquired during the hacking incident. However, any progress or transactions made after 11:00 AM UTC (4:30 PM IST) on 27th December will be reversed.
Future Steps
While the servers are gradually being restored for testing, Ubisoft has indicated that a complete recovery might require some time due to comprehensive quality checks. This incident serves as a crucial reminder of the vulnerabilities present in major live-service games. Ubisoft has yet to confirm how the breach happened, although security analysts suggest a potential weakness in their database systems could be the cause.






